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Yamaha XG which I knew sounds quite much like SCC-1, but even better).Ĭhorium ended my search, its balance seems very similar to SCC-1 (even in those games which specifically support Sound Canvas extended features), and to me it overall feels like a superior version of SCC-1 sound font, similar feeling I've gotten e.g. That's interesting, because I had (still have) a real SCC-1 sound card too, so I had been specifically trying to find a soundfont that would have a similar balance and otherwise resemble SCC-1 (I was mainly trying to find a real genuine SCC-1/SC-55 soundfont, or e.g. It's hard to beat the soundfont most games were developed for after all. That's why my favorite is still the scc-1. There is always one or more instruments which sounds to low or too loud compared to the others. It's not that the instruments are bad by themselves but they are very badly balanced. Geralt_of_Rivia: To be honest I don't like Timbres or Chorium much.
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To be honest I don't like Timbres or Chorium much. I tried the above soundfont with Duke3D and ROTT. My favorites still are Chorium Rev A and Timbres of Heaven (99% of the time using Chorium, but I admit ToH has potential to sound better depending on the game/MIDI file). the extra GS drumsets and such which some General MIDI games support, as sometimes the drums seemed to lack some ooomph.Īnyway as said it may also depend on the games one tries, so one needs to try them themselves.
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I even started suspecting does this soundfont lack e.g. Maybe it depends on the games one tries, but I downloaded that soundfont and tried it with a couple of games (Tie Fighter intro music, Privateer intro music and flight music, and Dune 2), and frankly it sounded quite a bit poorer to me than e.g.